What is UZU?
UZU Rigging Core is a next generation modular rigging system designed with a new concept.
In addition to combining modules defined as arms, legs, tails, etc., each module can add reusable single function "filters" later.
Technical artists can combine several of these reusable "filters" and expand them into modules that are fit for purpose.
Our goal is to create a highly productive game development rig system that specializes in the functions required for AAA game development.
sneakpeek
The core concept of this rig system was realized in Autodesk Maya® 2020.
We are currently working on further enhancements and performance improvements.
Stay tuned for more information.
Our Contents
Roadmap
You can see a list of features that are either under development or that will be released in the future.
Documentation
Documentation for riggers and animators.
Community
You can ask questions and answer others' questions if you don't understand. Please share your requests to meet your needs.