In this update, we added stretch support for arms and legs, which had been requested by users, and introduced a new tool called Reset Bake Tool, designed to help clean up rigs when inheriting or reorganizing scenes.
For more details, please see the changes listed below.
Changes
Module
leg_ik – Added stretch functionality for leg rigs.
arm_ik – Added stretch functionality for arm rigs.
body_spine_ik – Fixed an issue with FK controller behavior during IK (parent movement was not propagating to child controllers).
Core
TwoBoneIK node – Added stretch support.
Startup batch – Fixed an issue where the tool would not start if the execution path contained spaces or parentheses
().OptionType: HostCtrl – Fixed an issue where the generated rig controller shape information was not being stored.
SpaceSwitch – Added functionality to store and apply default values.
Option node – Added functionality to store and apply default values.
Plugin loading – Improved load timing management (added
matrixNodes.mllto the load check targets).
Setup Tool
ExtraHost – Fixed an issue where the feature did not work when a rig controller was specified.
SpaceSwitch – Fixed an issue where pressing the Func button in the Target field still behaved according to the old specification (overwrite).
FBX Importer
Added execution buttons to each section so that individual processes can be run independently.
IKFK Switch Tool
Added bake (frame-range) functionality.
Other
Added a new tool: Reset Bake Tool.
This tool bakes animation to rig controllers after resetting SpaceSwitch, IKFKBlend, and other rig settings.
It is intended for scene cleanup when inheriting scenes from others, or for general data organization.This feature is available for rigs built with UZURIG2.7.12 or later.
For rigs built with earlier versions, reset will fail because the required information was not stored during the build process.
Sample Rig Scene Updates
The sample rig scene version has been updated to v10.
All rigs in this version have been rebuilt using the current release.The OptionType setting in SetupTool → Settings has been changed from InstanceShape to HostCtrl.
With this change, the node that holds attributes such as IKFKBlend will also change.
With InstanceShape, these attributes could be accessed from any rig controller. With HostCtrl, they are adjusted through a dedicated controller instead.If you attempt to open older sample rig scenes (v3 or earlier) with the latest version of UZURIG2, they may not open correctly due to plugin version differences.
Please use the v10 sample scenes.
