Release: UZURIG 2.6.9 / 2.6.10

This update expands SetupTool functionality, improving rigging iterations through features like storing and auto-applying setup poses, and saving shape/axis information for global movement controllers.
Additionally, it includes numerous improvements supporting daily workflows, such as faster ResetPose.

Regarding existing rigs: The default axis for the toe controller in the leg_ik module has been adjusted. This may cause orientation changes upon rebuild. If this occurs, please fine-tune using the Shape/Axis Editor.

Other fixes are summarized below.

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Changes

Module

  • body_spine_ik – Fixed an issue where switching using the FK/IK switch function caused misalignment.

  • leg_ik – Corrected the default axis of the toe controller. Depending on the initial bone pose, the orientation could become incorrect.
    Note: This fix may change the orientation when rebuilding existing rigs, so minor adjustments using the Shape/Axis Editor may be required.

Core

  • Added automatic generation of a selection set that groups all rig controllers during build.

  • Added external file support for newly introduced settings (SetupPoseScript, and Shape/Axis information for the global movement controller).

  • Improved plugin stability.

Setup Tool

  • Added a new SetupPoseScript option as a variant of Settings | PreScript, dedicated for bone setup poses.
    Pressing the “StoreSetupPose” button below the option stores the data, which will be automatically applied via setAttr during build.

  • The shape and axis data for the three root controllers generated at the origin are now saved.

  • Added a delete button to multi-line text type settings.

  • Changed Pre/PostScript settings to use a multi-line text field.

  • The rig module type selection window now supports double-click confirmation (equivalent to pressing the OK button).

ResetPose

  • Improved ResetPose performance, fixing slowdowns caused by the previous update.

Convert (joint to rig)

  • arm_ik | leg_ik – Fixed an issue where Roll controllers were not baked correctly.

Sample Rig Scene

    • I configured the SpaceSwitch for the upper arm FK controller. By default, moving the shoulders leaves the upper arm orientation unchanged.

    The version of the sample rig scene has been updated to v8.
    This version contains rigs that have been rebuilt with the latest updates.

    If you try to open older sample rig scenes (v3 or earlier) with the latest version of UZURIG2, they may not load correctly due to plugin version differences. Please use the v8 scenes instead.

Update v2.6.10

Core

  • Fixed a bug in the bone setup pose application process during build.
  • Fixed a bug in the process that skips rig modules with unregistered bones.