Release: UZURIG 2.3.4

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This month, although there were no major new features added, we steadily carried out minor fixes and improvements, focusing on enhancing stability and usability. Even with limited time, we have been able to steadily improve quality. Currently, we are working on developing a new module, preparing to deliver more diverse and enriched functionality. The release […]

Release: UZURIG 2.3.3

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In this update, we were able to improve the accessibility of the SpaceSwitch feature, which is frequently used in UZURIG. Since ease of use is a very important factor, we are glad to have made this improvement early on. This enhancement was prompted by valuable feedback from actual users. We greatly appreciate receiving such feedback […]

Terms of Use TA-style Kano Saginomiya

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“TA-Style Kano Saginomiya” 3D Character Rig Terms of Use Article 1 (Scope of Application)These terms of use (hereinafter referred to as “Terms”) define the conditions for the use of the “TA-Style Kano Saginomiya” 3D Character Rig (hereinafter referred to as “the Data”).By using the Data, the user is deemed to have agreed to these Terms. […]

Release: UZURIG 2.2.2

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The May update was modest in scope. We are currently developing a new module for use with monster rigs, and this work has been carried over into next month and beyond. We expect to make an announcement at some point—please look forward to it! Here are the standout features added in this release: 1. “Hyperextension” […]

Release: UZURIG 2.1.1

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It’s been about three weeks since the initial release, and we’re pleased to deliver our first update. You might be wondering how often UZURIG will be updated—rest assured, we plan at least one release per month, and any critical bugs will be addressed in separate, off‑schedule releases. If you’re interested, please give UZURIG2 a try! […]